Drawing Axis Grid in 3D with Custom Unit Vectors
I am trying to adjust the unit vectors for each of the axis, and draw a coordinate grid. I can get it to work without specifying the unit vectors, of specifying it as:
x={(1.0cm,0.0cm)}, y={(0.0cm,1.0cm), z={(-0.5cm,-0.1cm)}
Since I don't notice any difference in the output I am assuming that the above are the default settings. The above yields the graph on the left, but if I specify
x={(-0.5cm,-0.5cm)}, y={(0.9659cm,-0.25882cm)}, z={(0cm,1cm)}
then I get the grid on the right where the x-y
grid (in red) does not quite look right to me.
The triangle in yellow is to show that the coordinates are working fine as it is drawn as:
begin{scope}[canvas is xy plane at z=0]
draw [fill=yellow!10,opacity=0.2] (0,1) -- (3,0) -- (0,4) -- cycle;
end{scope}
References:
- A very good reference for the unit vectors is available at Drawing simple 3D cylinders in TikZ
- The settings for the unit vectors that I am trying to use are from the 3d box example from altermundus.com
Code:
documentclass{standalone}
usepackage{xparse}
usepackage{tikz}
usetikzlibrary{3d}
NewDocumentCommand{DrawCoordinateGrid}{O{} m m m m m m}{%
defXGridMin{#2}
defXGridMax{#3}
defYGridMin{#4}
defYGridMax{#5}
defZGridMin{#6}
defZGridMax{#7}
%
begin{scope}[canvas is xy plane at z=0, thick, red]
draw [#1] (XGridMin,YGridMin) grid (XGridMax,YGridMax);
end{scope}
begin{scope}[canvas is yz plane at x=0, thin, blue]
draw [#1] (YGridMin,ZGridMin) grid (YGridMax,ZGridMax);
end{scope}
begin{scope}[canvas is xz plane at y=0, thin, orange]
draw [#1] (XGridMin,ZGridMin) grid (XGridMax,ZGridMax);
end{scope}
}%
NewDocumentCommand{DrawCoordinateAxis}{O{} m m m m m m}{%
defXAxisMin{#2}
defXAxisMax{#3}
defYAxisMin{#4}
defYAxisMax{#5}
defZAxisMin{#6}
defZAxisMax{#7}
%
begin{scope}[thin, gray, -latex]
draw [#1] (XAxisMin,0,0) -- (XAxisMax,0,0) node [below left] {$x$};
draw [#1] (0,YAxisMin,0) -- (0,YAxisMax,0) node [right] {$y$};
draw [#1] (0,0,ZAxisMin) -- (0,0,ZAxisMax) node [above] {$z$};
end{scope}
}%
% A macro to save repeating the code
newcommand*{DrawTriangle}{%
begin{scope}[canvas is xy plane at z=0]
draw [fill=yellow!10,opacity=0.2] (0,1) -- (3,0) -- (0,4) -- cycle;
end{scope}
}%
begin{document}
begin{tikzpicture}[
x={(1.0cm,0.0cm)}, y={(0.0cm,1.0cm), z={(-0.5cm,-0.1cm)}}% All grids are ok
]
DrawCoordinateGrid{0}{4}{0}{4}{0}{4}
DrawCoordinateAxis[thick, black]{0}{5}{0}{5}{0}{5}
DrawTriangle;% For reference purposes
end{tikzpicture}
%
begin{tikzpicture}[
x={(-0.5cm,-0.5cm)}, y={(0.9659cm,-0.25882cm)}, z={(0cm,1cm)}% x-y grid is wacky
]
DrawCoordinateGrid{0}{4}{0}{4}{0}{4}
DrawCoordinateAxis[thick, black]{0}{5}{0}{5}{0}{5}
DrawTriangle;% For reference purposes
end{tikzpicture}
end{document}
tikz-pgf 3d tikz-3d
add a comment |
I am trying to adjust the unit vectors for each of the axis, and draw a coordinate grid. I can get it to work without specifying the unit vectors, of specifying it as:
x={(1.0cm,0.0cm)}, y={(0.0cm,1.0cm), z={(-0.5cm,-0.1cm)}
Since I don't notice any difference in the output I am assuming that the above are the default settings. The above yields the graph on the left, but if I specify
x={(-0.5cm,-0.5cm)}, y={(0.9659cm,-0.25882cm)}, z={(0cm,1cm)}
then I get the grid on the right where the x-y
grid (in red) does not quite look right to me.
The triangle in yellow is to show that the coordinates are working fine as it is drawn as:
begin{scope}[canvas is xy plane at z=0]
draw [fill=yellow!10,opacity=0.2] (0,1) -- (3,0) -- (0,4) -- cycle;
end{scope}
References:
- A very good reference for the unit vectors is available at Drawing simple 3D cylinders in TikZ
- The settings for the unit vectors that I am trying to use are from the 3d box example from altermundus.com
Code:
documentclass{standalone}
usepackage{xparse}
usepackage{tikz}
usetikzlibrary{3d}
NewDocumentCommand{DrawCoordinateGrid}{O{} m m m m m m}{%
defXGridMin{#2}
defXGridMax{#3}
defYGridMin{#4}
defYGridMax{#5}
defZGridMin{#6}
defZGridMax{#7}
%
begin{scope}[canvas is xy plane at z=0, thick, red]
draw [#1] (XGridMin,YGridMin) grid (XGridMax,YGridMax);
end{scope}
begin{scope}[canvas is yz plane at x=0, thin, blue]
draw [#1] (YGridMin,ZGridMin) grid (YGridMax,ZGridMax);
end{scope}
begin{scope}[canvas is xz plane at y=0, thin, orange]
draw [#1] (XGridMin,ZGridMin) grid (XGridMax,ZGridMax);
end{scope}
}%
NewDocumentCommand{DrawCoordinateAxis}{O{} m m m m m m}{%
defXAxisMin{#2}
defXAxisMax{#3}
defYAxisMin{#4}
defYAxisMax{#5}
defZAxisMin{#6}
defZAxisMax{#7}
%
begin{scope}[thin, gray, -latex]
draw [#1] (XAxisMin,0,0) -- (XAxisMax,0,0) node [below left] {$x$};
draw [#1] (0,YAxisMin,0) -- (0,YAxisMax,0) node [right] {$y$};
draw [#1] (0,0,ZAxisMin) -- (0,0,ZAxisMax) node [above] {$z$};
end{scope}
}%
% A macro to save repeating the code
newcommand*{DrawTriangle}{%
begin{scope}[canvas is xy plane at z=0]
draw [fill=yellow!10,opacity=0.2] (0,1) -- (3,0) -- (0,4) -- cycle;
end{scope}
}%
begin{document}
begin{tikzpicture}[
x={(1.0cm,0.0cm)}, y={(0.0cm,1.0cm), z={(-0.5cm,-0.1cm)}}% All grids are ok
]
DrawCoordinateGrid{0}{4}{0}{4}{0}{4}
DrawCoordinateAxis[thick, black]{0}{5}{0}{5}{0}{5}
DrawTriangle;% For reference purposes
end{tikzpicture}
%
begin{tikzpicture}[
x={(-0.5cm,-0.5cm)}, y={(0.9659cm,-0.25882cm)}, z={(0cm,1cm)}% x-y grid is wacky
]
DrawCoordinateGrid{0}{4}{0}{4}{0}{4}
DrawCoordinateAxis[thick, black]{0}{5}{0}{5}{0}{5}
DrawTriangle;% For reference purposes
end{tikzpicture}
end{document}
tikz-pgf 3d tikz-3d
add a comment |
I am trying to adjust the unit vectors for each of the axis, and draw a coordinate grid. I can get it to work without specifying the unit vectors, of specifying it as:
x={(1.0cm,0.0cm)}, y={(0.0cm,1.0cm), z={(-0.5cm,-0.1cm)}
Since I don't notice any difference in the output I am assuming that the above are the default settings. The above yields the graph on the left, but if I specify
x={(-0.5cm,-0.5cm)}, y={(0.9659cm,-0.25882cm)}, z={(0cm,1cm)}
then I get the grid on the right where the x-y
grid (in red) does not quite look right to me.
The triangle in yellow is to show that the coordinates are working fine as it is drawn as:
begin{scope}[canvas is xy plane at z=0]
draw [fill=yellow!10,opacity=0.2] (0,1) -- (3,0) -- (0,4) -- cycle;
end{scope}
References:
- A very good reference for the unit vectors is available at Drawing simple 3D cylinders in TikZ
- The settings for the unit vectors that I am trying to use are from the 3d box example from altermundus.com
Code:
documentclass{standalone}
usepackage{xparse}
usepackage{tikz}
usetikzlibrary{3d}
NewDocumentCommand{DrawCoordinateGrid}{O{} m m m m m m}{%
defXGridMin{#2}
defXGridMax{#3}
defYGridMin{#4}
defYGridMax{#5}
defZGridMin{#6}
defZGridMax{#7}
%
begin{scope}[canvas is xy plane at z=0, thick, red]
draw [#1] (XGridMin,YGridMin) grid (XGridMax,YGridMax);
end{scope}
begin{scope}[canvas is yz plane at x=0, thin, blue]
draw [#1] (YGridMin,ZGridMin) grid (YGridMax,ZGridMax);
end{scope}
begin{scope}[canvas is xz plane at y=0, thin, orange]
draw [#1] (XGridMin,ZGridMin) grid (XGridMax,ZGridMax);
end{scope}
}%
NewDocumentCommand{DrawCoordinateAxis}{O{} m m m m m m}{%
defXAxisMin{#2}
defXAxisMax{#3}
defYAxisMin{#4}
defYAxisMax{#5}
defZAxisMin{#6}
defZAxisMax{#7}
%
begin{scope}[thin, gray, -latex]
draw [#1] (XAxisMin,0,0) -- (XAxisMax,0,0) node [below left] {$x$};
draw [#1] (0,YAxisMin,0) -- (0,YAxisMax,0) node [right] {$y$};
draw [#1] (0,0,ZAxisMin) -- (0,0,ZAxisMax) node [above] {$z$};
end{scope}
}%
% A macro to save repeating the code
newcommand*{DrawTriangle}{%
begin{scope}[canvas is xy plane at z=0]
draw [fill=yellow!10,opacity=0.2] (0,1) -- (3,0) -- (0,4) -- cycle;
end{scope}
}%
begin{document}
begin{tikzpicture}[
x={(1.0cm,0.0cm)}, y={(0.0cm,1.0cm), z={(-0.5cm,-0.1cm)}}% All grids are ok
]
DrawCoordinateGrid{0}{4}{0}{4}{0}{4}
DrawCoordinateAxis[thick, black]{0}{5}{0}{5}{0}{5}
DrawTriangle;% For reference purposes
end{tikzpicture}
%
begin{tikzpicture}[
x={(-0.5cm,-0.5cm)}, y={(0.9659cm,-0.25882cm)}, z={(0cm,1cm)}% x-y grid is wacky
]
DrawCoordinateGrid{0}{4}{0}{4}{0}{4}
DrawCoordinateAxis[thick, black]{0}{5}{0}{5}{0}{5}
DrawTriangle;% For reference purposes
end{tikzpicture}
end{document}
tikz-pgf 3d tikz-3d
I am trying to adjust the unit vectors for each of the axis, and draw a coordinate grid. I can get it to work without specifying the unit vectors, of specifying it as:
x={(1.0cm,0.0cm)}, y={(0.0cm,1.0cm), z={(-0.5cm,-0.1cm)}
Since I don't notice any difference in the output I am assuming that the above are the default settings. The above yields the graph on the left, but if I specify
x={(-0.5cm,-0.5cm)}, y={(0.9659cm,-0.25882cm)}, z={(0cm,1cm)}
then I get the grid on the right where the x-y
grid (in red) does not quite look right to me.
The triangle in yellow is to show that the coordinates are working fine as it is drawn as:
begin{scope}[canvas is xy plane at z=0]
draw [fill=yellow!10,opacity=0.2] (0,1) -- (3,0) -- (0,4) -- cycle;
end{scope}
References:
- A very good reference for the unit vectors is available at Drawing simple 3D cylinders in TikZ
- The settings for the unit vectors that I am trying to use are from the 3d box example from altermundus.com
Code:
documentclass{standalone}
usepackage{xparse}
usepackage{tikz}
usetikzlibrary{3d}
NewDocumentCommand{DrawCoordinateGrid}{O{} m m m m m m}{%
defXGridMin{#2}
defXGridMax{#3}
defYGridMin{#4}
defYGridMax{#5}
defZGridMin{#6}
defZGridMax{#7}
%
begin{scope}[canvas is xy plane at z=0, thick, red]
draw [#1] (XGridMin,YGridMin) grid (XGridMax,YGridMax);
end{scope}
begin{scope}[canvas is yz plane at x=0, thin, blue]
draw [#1] (YGridMin,ZGridMin) grid (YGridMax,ZGridMax);
end{scope}
begin{scope}[canvas is xz plane at y=0, thin, orange]
draw [#1] (XGridMin,ZGridMin) grid (XGridMax,ZGridMax);
end{scope}
}%
NewDocumentCommand{DrawCoordinateAxis}{O{} m m m m m m}{%
defXAxisMin{#2}
defXAxisMax{#3}
defYAxisMin{#4}
defYAxisMax{#5}
defZAxisMin{#6}
defZAxisMax{#7}
%
begin{scope}[thin, gray, -latex]
draw [#1] (XAxisMin,0,0) -- (XAxisMax,0,0) node [below left] {$x$};
draw [#1] (0,YAxisMin,0) -- (0,YAxisMax,0) node [right] {$y$};
draw [#1] (0,0,ZAxisMin) -- (0,0,ZAxisMax) node [above] {$z$};
end{scope}
}%
% A macro to save repeating the code
newcommand*{DrawTriangle}{%
begin{scope}[canvas is xy plane at z=0]
draw [fill=yellow!10,opacity=0.2] (0,1) -- (3,0) -- (0,4) -- cycle;
end{scope}
}%
begin{document}
begin{tikzpicture}[
x={(1.0cm,0.0cm)}, y={(0.0cm,1.0cm), z={(-0.5cm,-0.1cm)}}% All grids are ok
]
DrawCoordinateGrid{0}{4}{0}{4}{0}{4}
DrawCoordinateAxis[thick, black]{0}{5}{0}{5}{0}{5}
DrawTriangle;% For reference purposes
end{tikzpicture}
%
begin{tikzpicture}[
x={(-0.5cm,-0.5cm)}, y={(0.9659cm,-0.25882cm)}, z={(0cm,1cm)}% x-y grid is wacky
]
DrawCoordinateGrid{0}{4}{0}{4}{0}{4}
DrawCoordinateAxis[thick, black]{0}{5}{0}{5}{0}{5}
DrawTriangle;% For reference purposes
end{tikzpicture}
end{document}
tikz-pgf 3d tikz-3d
tikz-pgf 3d tikz-3d
edited 3 mins ago
Stefan Pinnow
19.4k83175
19.4k83175
asked Mar 21 '12 at 4:30
Peter Grill
164k25434745
164k25434745
add a comment |
add a comment |
3 Answers
3
active
oldest
votes
The implementation of canvas is xy plane at z
in tikzlibrary3d.code.tex
is incorrect, it merely sets a coordinate shift, but doesn't activate the full transformation code necessary. You can redefine the key correctly within your document:
documentclass{standalone}
usepackage{xparse}
usepackage{tikz}
usetikzlibrary{3d}
makeatletter
tikzoption{canvas is xy plane at z}{%
deftikz@plane@origin{pgfpointxyz{0}{0}{#1}}%
deftikz@plane@x{pgfpointxyz{1}{0}{#1}}%
deftikz@plane@y{pgfpointxyz{0}{1}{#1}}%
tikz@canvas@is@plane
}
makeatother
NewDocumentCommand{DrawCoordinateGrid}{O{} m m m m m m}{%
defXGridMin{#2}
defXGridMax{#3}
defYGridMin{#4}
defYGridMax{#5}
defZGridMin{#6}
defZGridMax{#7}
%
begin{scope}[canvas is xy plane at z=0, thick, red]
draw [#1] (XGridMin,YGridMin) grid (XGridMax,YGridMax);
end{scope}
begin{scope}[canvas is yz plane at x=0, thin, blue]
draw [#1] (YGridMin,ZGridMin) grid (YGridMax,ZGridMax);
end{scope}
begin{scope}[canvas is xz plane at y=0, thin, orange]
draw [#1] (XGridMin,ZGridMin) grid (XGridMax,ZGridMax);
end{scope}
}%
NewDocumentCommand{DrawCoordinateAxis}{O{} m m m m m m}{%
defXAxisMin{#2}
defXAxisMax{#3}
defYAxisMin{#4}
defYAxisMax{#5}
defZAxisMin{#6}
defZAxisMax{#7}
%
begin{scope}[thin, gray, -latex]
draw [#1] (XAxisMin,0,0) -- (XAxisMax,0,0) node [below left] {$x$};
draw [#1] (0,YAxisMin,0) -- (0,YAxisMax,0) node [right] {$y$};
draw [#1] (0,0,ZAxisMin) -- (0,0,ZAxisMax) node [above] {$z$};
end{scope}
}%
% A macro to save repeating the code
newcommand*{DrawTriangle}{%
begin{scope}[canvas is xy plane at z=0]
draw [fill=yellow!50,opacity=0.6] (0,1) -- (3,0) -- (0,4) -- cycle;
end{scope}
}%
begin{document}
begin{tikzpicture}[
x={(1.0cm,0.0cm)}, y={(0.0cm,1.0cm), z={(-0.5cm,-0.1cm)}}% All grids are ok
]
DrawCoordinateGrid{0}{4}{0}{4}{0}{4}
DrawCoordinateAxis[thick, black]{0}{5}{0}{5}{0}{5}
DrawTriangle;% For reference purposes
end{tikzpicture}
%
begin{tikzpicture}[
x={(-0.5cm,-0.5cm)}, y={(0.9659cm,-0.25882cm)}, z={(0cm,1cm)}% x-y grid is wacky
]
DrawCoordinateGrid{0}{4}{0}{4}{0}{4}
DrawCoordinateAxis[thick, black]{0}{5}{0}{5}{0}{5}
DrawTriangle;% For reference purposes
end{tikzpicture}
end{document}
You are right, the implementation was incorrect for the xy plane
– Alain Matthes
Mar 21 '12 at 7:43
1
For the record: I added a bug to the tracker (<sourceforge.net/p/pgf/bugs/410/>). Hopefully this will soon be fixed. Thanks Jake for your awesome stuff that I find all over the place here!
– Stefan Pinnow
Nov 13 '16 at 17:27
add a comment |
I agree with Jake and Jake's answer is fine. I remarked this problem but I never tried to change something and I used a workaround with the yx
plane instead of xy
plane.
documentclass{article}
usepackage{tikz}
usetikzlibrary{3d}
begin{document}
begin{tikzpicture} [x={(-0.6cm,-0.4cm)}, y={(1cm,0cm)}, z={(0cm,1cm)}, scale=2]
begin{scope}[canvas is zy plane at x=0]
draw[red,thick] (2,2) circle (1cm);
draw [red!30] (0,0) grid (4,4);
draw[top color=red!30,fill opacity=.5,red] (3,0)--(3,3)--(0,2)--cycle;
end{scope}
begin{scope}[canvas is zx plane at y=0]
draw[blue,thick] (2,2) circle (1cm);
draw [blue!30] (0,0) grid (4,4);
draw [black,->] (0,0) -- (1,0) node[left] {z};
draw[top color=blue!30,fill opacity=.5,blue] (3,0)--(3,3)--(0,2)--cycle;
end{scope}
begin{scope}[canvas is yx plane at z=0]
draw[orange,thick] (2,2) circle (1cm);
draw [orange!30] (0,0) grid (4,4);
draw [black,->] (0,0) -- (1,0)node[above] {y};
draw [black,->] (0,0) -- (0,1)node[above] {x};
draw[top color=orange!30,fill opacity=.5,orange] (3,0)--(3,3)--(0,2)--cycle;
end{scope}
end{tikzpicture}
end{document}
With [x={(-0.5cm,-0.5cm)}, y={(0.9659cm,-0.25882cm)}, z={(0cm,1cm)}, scale=2]
2
Wow, that is remarkable that using theyx
works, but not thexy
plane..
– Peter Grill
Mar 22 '12 at 4:11
add a comment |
a solution with PSTricks. Run it with xelatex
documentclass[12pt]{article}
usepackage{pst-3dplot}
pagestyle{empty}
begin{document}
begin{pspicture}(-5,-5)(5,6.5)
pstThreeDCoor[xMin=0,yMin=0,zMin=0,xMax=5,yMax=5,zMax=5,linewidth=2pt]%
psset{linewidth=0.1pt,linecolor=black!50,subticks=4}
pstThreeDPlaneGrid(0,0)(4,4)%
pstThreeDPlaneGrid[planeGrid=xz](0,0)(4,4)%
pstThreeDPlaneGrid[planeGrid=yz](0,0)(4,4)%
pstThreeDTriangle*[opacity=0.4](0,3,0)(0,0,1)(0,0,4)
pstThreeDTriangle[fillstyle=solid,fillcolor=yellow,opacity=0.4](3,0,0)(0,1,0)(0,4,0)
end{pspicture}
end{document}
Are the percent symbols necessary?
– kiss my armpit
Mar 21 '12 at 17:37
add a comment |
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3 Answers
3
active
oldest
votes
3 Answers
3
active
oldest
votes
active
oldest
votes
active
oldest
votes
The implementation of canvas is xy plane at z
in tikzlibrary3d.code.tex
is incorrect, it merely sets a coordinate shift, but doesn't activate the full transformation code necessary. You can redefine the key correctly within your document:
documentclass{standalone}
usepackage{xparse}
usepackage{tikz}
usetikzlibrary{3d}
makeatletter
tikzoption{canvas is xy plane at z}{%
deftikz@plane@origin{pgfpointxyz{0}{0}{#1}}%
deftikz@plane@x{pgfpointxyz{1}{0}{#1}}%
deftikz@plane@y{pgfpointxyz{0}{1}{#1}}%
tikz@canvas@is@plane
}
makeatother
NewDocumentCommand{DrawCoordinateGrid}{O{} m m m m m m}{%
defXGridMin{#2}
defXGridMax{#3}
defYGridMin{#4}
defYGridMax{#5}
defZGridMin{#6}
defZGridMax{#7}
%
begin{scope}[canvas is xy plane at z=0, thick, red]
draw [#1] (XGridMin,YGridMin) grid (XGridMax,YGridMax);
end{scope}
begin{scope}[canvas is yz plane at x=0, thin, blue]
draw [#1] (YGridMin,ZGridMin) grid (YGridMax,ZGridMax);
end{scope}
begin{scope}[canvas is xz plane at y=0, thin, orange]
draw [#1] (XGridMin,ZGridMin) grid (XGridMax,ZGridMax);
end{scope}
}%
NewDocumentCommand{DrawCoordinateAxis}{O{} m m m m m m}{%
defXAxisMin{#2}
defXAxisMax{#3}
defYAxisMin{#4}
defYAxisMax{#5}
defZAxisMin{#6}
defZAxisMax{#7}
%
begin{scope}[thin, gray, -latex]
draw [#1] (XAxisMin,0,0) -- (XAxisMax,0,0) node [below left] {$x$};
draw [#1] (0,YAxisMin,0) -- (0,YAxisMax,0) node [right] {$y$};
draw [#1] (0,0,ZAxisMin) -- (0,0,ZAxisMax) node [above] {$z$};
end{scope}
}%
% A macro to save repeating the code
newcommand*{DrawTriangle}{%
begin{scope}[canvas is xy plane at z=0]
draw [fill=yellow!50,opacity=0.6] (0,1) -- (3,0) -- (0,4) -- cycle;
end{scope}
}%
begin{document}
begin{tikzpicture}[
x={(1.0cm,0.0cm)}, y={(0.0cm,1.0cm), z={(-0.5cm,-0.1cm)}}% All grids are ok
]
DrawCoordinateGrid{0}{4}{0}{4}{0}{4}
DrawCoordinateAxis[thick, black]{0}{5}{0}{5}{0}{5}
DrawTriangle;% For reference purposes
end{tikzpicture}
%
begin{tikzpicture}[
x={(-0.5cm,-0.5cm)}, y={(0.9659cm,-0.25882cm)}, z={(0cm,1cm)}% x-y grid is wacky
]
DrawCoordinateGrid{0}{4}{0}{4}{0}{4}
DrawCoordinateAxis[thick, black]{0}{5}{0}{5}{0}{5}
DrawTriangle;% For reference purposes
end{tikzpicture}
end{document}
You are right, the implementation was incorrect for the xy plane
– Alain Matthes
Mar 21 '12 at 7:43
1
For the record: I added a bug to the tracker (<sourceforge.net/p/pgf/bugs/410/>). Hopefully this will soon be fixed. Thanks Jake for your awesome stuff that I find all over the place here!
– Stefan Pinnow
Nov 13 '16 at 17:27
add a comment |
The implementation of canvas is xy plane at z
in tikzlibrary3d.code.tex
is incorrect, it merely sets a coordinate shift, but doesn't activate the full transformation code necessary. You can redefine the key correctly within your document:
documentclass{standalone}
usepackage{xparse}
usepackage{tikz}
usetikzlibrary{3d}
makeatletter
tikzoption{canvas is xy plane at z}{%
deftikz@plane@origin{pgfpointxyz{0}{0}{#1}}%
deftikz@plane@x{pgfpointxyz{1}{0}{#1}}%
deftikz@plane@y{pgfpointxyz{0}{1}{#1}}%
tikz@canvas@is@plane
}
makeatother
NewDocumentCommand{DrawCoordinateGrid}{O{} m m m m m m}{%
defXGridMin{#2}
defXGridMax{#3}
defYGridMin{#4}
defYGridMax{#5}
defZGridMin{#6}
defZGridMax{#7}
%
begin{scope}[canvas is xy plane at z=0, thick, red]
draw [#1] (XGridMin,YGridMin) grid (XGridMax,YGridMax);
end{scope}
begin{scope}[canvas is yz plane at x=0, thin, blue]
draw [#1] (YGridMin,ZGridMin) grid (YGridMax,ZGridMax);
end{scope}
begin{scope}[canvas is xz plane at y=0, thin, orange]
draw [#1] (XGridMin,ZGridMin) grid (XGridMax,ZGridMax);
end{scope}
}%
NewDocumentCommand{DrawCoordinateAxis}{O{} m m m m m m}{%
defXAxisMin{#2}
defXAxisMax{#3}
defYAxisMin{#4}
defYAxisMax{#5}
defZAxisMin{#6}
defZAxisMax{#7}
%
begin{scope}[thin, gray, -latex]
draw [#1] (XAxisMin,0,0) -- (XAxisMax,0,0) node [below left] {$x$};
draw [#1] (0,YAxisMin,0) -- (0,YAxisMax,0) node [right] {$y$};
draw [#1] (0,0,ZAxisMin) -- (0,0,ZAxisMax) node [above] {$z$};
end{scope}
}%
% A macro to save repeating the code
newcommand*{DrawTriangle}{%
begin{scope}[canvas is xy plane at z=0]
draw [fill=yellow!50,opacity=0.6] (0,1) -- (3,0) -- (0,4) -- cycle;
end{scope}
}%
begin{document}
begin{tikzpicture}[
x={(1.0cm,0.0cm)}, y={(0.0cm,1.0cm), z={(-0.5cm,-0.1cm)}}% All grids are ok
]
DrawCoordinateGrid{0}{4}{0}{4}{0}{4}
DrawCoordinateAxis[thick, black]{0}{5}{0}{5}{0}{5}
DrawTriangle;% For reference purposes
end{tikzpicture}
%
begin{tikzpicture}[
x={(-0.5cm,-0.5cm)}, y={(0.9659cm,-0.25882cm)}, z={(0cm,1cm)}% x-y grid is wacky
]
DrawCoordinateGrid{0}{4}{0}{4}{0}{4}
DrawCoordinateAxis[thick, black]{0}{5}{0}{5}{0}{5}
DrawTriangle;% For reference purposes
end{tikzpicture}
end{document}
You are right, the implementation was incorrect for the xy plane
– Alain Matthes
Mar 21 '12 at 7:43
1
For the record: I added a bug to the tracker (<sourceforge.net/p/pgf/bugs/410/>). Hopefully this will soon be fixed. Thanks Jake for your awesome stuff that I find all over the place here!
– Stefan Pinnow
Nov 13 '16 at 17:27
add a comment |
The implementation of canvas is xy plane at z
in tikzlibrary3d.code.tex
is incorrect, it merely sets a coordinate shift, but doesn't activate the full transformation code necessary. You can redefine the key correctly within your document:
documentclass{standalone}
usepackage{xparse}
usepackage{tikz}
usetikzlibrary{3d}
makeatletter
tikzoption{canvas is xy plane at z}{%
deftikz@plane@origin{pgfpointxyz{0}{0}{#1}}%
deftikz@plane@x{pgfpointxyz{1}{0}{#1}}%
deftikz@plane@y{pgfpointxyz{0}{1}{#1}}%
tikz@canvas@is@plane
}
makeatother
NewDocumentCommand{DrawCoordinateGrid}{O{} m m m m m m}{%
defXGridMin{#2}
defXGridMax{#3}
defYGridMin{#4}
defYGridMax{#5}
defZGridMin{#6}
defZGridMax{#7}
%
begin{scope}[canvas is xy plane at z=0, thick, red]
draw [#1] (XGridMin,YGridMin) grid (XGridMax,YGridMax);
end{scope}
begin{scope}[canvas is yz plane at x=0, thin, blue]
draw [#1] (YGridMin,ZGridMin) grid (YGridMax,ZGridMax);
end{scope}
begin{scope}[canvas is xz plane at y=0, thin, orange]
draw [#1] (XGridMin,ZGridMin) grid (XGridMax,ZGridMax);
end{scope}
}%
NewDocumentCommand{DrawCoordinateAxis}{O{} m m m m m m}{%
defXAxisMin{#2}
defXAxisMax{#3}
defYAxisMin{#4}
defYAxisMax{#5}
defZAxisMin{#6}
defZAxisMax{#7}
%
begin{scope}[thin, gray, -latex]
draw [#1] (XAxisMin,0,0) -- (XAxisMax,0,0) node [below left] {$x$};
draw [#1] (0,YAxisMin,0) -- (0,YAxisMax,0) node [right] {$y$};
draw [#1] (0,0,ZAxisMin) -- (0,0,ZAxisMax) node [above] {$z$};
end{scope}
}%
% A macro to save repeating the code
newcommand*{DrawTriangle}{%
begin{scope}[canvas is xy plane at z=0]
draw [fill=yellow!50,opacity=0.6] (0,1) -- (3,0) -- (0,4) -- cycle;
end{scope}
}%
begin{document}
begin{tikzpicture}[
x={(1.0cm,0.0cm)}, y={(0.0cm,1.0cm), z={(-0.5cm,-0.1cm)}}% All grids are ok
]
DrawCoordinateGrid{0}{4}{0}{4}{0}{4}
DrawCoordinateAxis[thick, black]{0}{5}{0}{5}{0}{5}
DrawTriangle;% For reference purposes
end{tikzpicture}
%
begin{tikzpicture}[
x={(-0.5cm,-0.5cm)}, y={(0.9659cm,-0.25882cm)}, z={(0cm,1cm)}% x-y grid is wacky
]
DrawCoordinateGrid{0}{4}{0}{4}{0}{4}
DrawCoordinateAxis[thick, black]{0}{5}{0}{5}{0}{5}
DrawTriangle;% For reference purposes
end{tikzpicture}
end{document}
The implementation of canvas is xy plane at z
in tikzlibrary3d.code.tex
is incorrect, it merely sets a coordinate shift, but doesn't activate the full transformation code necessary. You can redefine the key correctly within your document:
documentclass{standalone}
usepackage{xparse}
usepackage{tikz}
usetikzlibrary{3d}
makeatletter
tikzoption{canvas is xy plane at z}{%
deftikz@plane@origin{pgfpointxyz{0}{0}{#1}}%
deftikz@plane@x{pgfpointxyz{1}{0}{#1}}%
deftikz@plane@y{pgfpointxyz{0}{1}{#1}}%
tikz@canvas@is@plane
}
makeatother
NewDocumentCommand{DrawCoordinateGrid}{O{} m m m m m m}{%
defXGridMin{#2}
defXGridMax{#3}
defYGridMin{#4}
defYGridMax{#5}
defZGridMin{#6}
defZGridMax{#7}
%
begin{scope}[canvas is xy plane at z=0, thick, red]
draw [#1] (XGridMin,YGridMin) grid (XGridMax,YGridMax);
end{scope}
begin{scope}[canvas is yz plane at x=0, thin, blue]
draw [#1] (YGridMin,ZGridMin) grid (YGridMax,ZGridMax);
end{scope}
begin{scope}[canvas is xz plane at y=0, thin, orange]
draw [#1] (XGridMin,ZGridMin) grid (XGridMax,ZGridMax);
end{scope}
}%
NewDocumentCommand{DrawCoordinateAxis}{O{} m m m m m m}{%
defXAxisMin{#2}
defXAxisMax{#3}
defYAxisMin{#4}
defYAxisMax{#5}
defZAxisMin{#6}
defZAxisMax{#7}
%
begin{scope}[thin, gray, -latex]
draw [#1] (XAxisMin,0,0) -- (XAxisMax,0,0) node [below left] {$x$};
draw [#1] (0,YAxisMin,0) -- (0,YAxisMax,0) node [right] {$y$};
draw [#1] (0,0,ZAxisMin) -- (0,0,ZAxisMax) node [above] {$z$};
end{scope}
}%
% A macro to save repeating the code
newcommand*{DrawTriangle}{%
begin{scope}[canvas is xy plane at z=0]
draw [fill=yellow!50,opacity=0.6] (0,1) -- (3,0) -- (0,4) -- cycle;
end{scope}
}%
begin{document}
begin{tikzpicture}[
x={(1.0cm,0.0cm)}, y={(0.0cm,1.0cm), z={(-0.5cm,-0.1cm)}}% All grids are ok
]
DrawCoordinateGrid{0}{4}{0}{4}{0}{4}
DrawCoordinateAxis[thick, black]{0}{5}{0}{5}{0}{5}
DrawTriangle;% For reference purposes
end{tikzpicture}
%
begin{tikzpicture}[
x={(-0.5cm,-0.5cm)}, y={(0.9659cm,-0.25882cm)}, z={(0cm,1cm)}% x-y grid is wacky
]
DrawCoordinateGrid{0}{4}{0}{4}{0}{4}
DrawCoordinateAxis[thick, black]{0}{5}{0}{5}{0}{5}
DrawTriangle;% For reference purposes
end{tikzpicture}
end{document}
answered Mar 21 '12 at 5:05
Jake
193k24644759
193k24644759
You are right, the implementation was incorrect for the xy plane
– Alain Matthes
Mar 21 '12 at 7:43
1
For the record: I added a bug to the tracker (<sourceforge.net/p/pgf/bugs/410/>). Hopefully this will soon be fixed. Thanks Jake for your awesome stuff that I find all over the place here!
– Stefan Pinnow
Nov 13 '16 at 17:27
add a comment |
You are right, the implementation was incorrect for the xy plane
– Alain Matthes
Mar 21 '12 at 7:43
1
For the record: I added a bug to the tracker (<sourceforge.net/p/pgf/bugs/410/>). Hopefully this will soon be fixed. Thanks Jake for your awesome stuff that I find all over the place here!
– Stefan Pinnow
Nov 13 '16 at 17:27
You are right, the implementation was incorrect for the xy plane
– Alain Matthes
Mar 21 '12 at 7:43
You are right, the implementation was incorrect for the xy plane
– Alain Matthes
Mar 21 '12 at 7:43
1
1
For the record: I added a bug to the tracker (<sourceforge.net/p/pgf/bugs/410/>). Hopefully this will soon be fixed. Thanks Jake for your awesome stuff that I find all over the place here!
– Stefan Pinnow
Nov 13 '16 at 17:27
For the record: I added a bug to the tracker (<sourceforge.net/p/pgf/bugs/410/>). Hopefully this will soon be fixed. Thanks Jake for your awesome stuff that I find all over the place here!
– Stefan Pinnow
Nov 13 '16 at 17:27
add a comment |
I agree with Jake and Jake's answer is fine. I remarked this problem but I never tried to change something and I used a workaround with the yx
plane instead of xy
plane.
documentclass{article}
usepackage{tikz}
usetikzlibrary{3d}
begin{document}
begin{tikzpicture} [x={(-0.6cm,-0.4cm)}, y={(1cm,0cm)}, z={(0cm,1cm)}, scale=2]
begin{scope}[canvas is zy plane at x=0]
draw[red,thick] (2,2) circle (1cm);
draw [red!30] (0,0) grid (4,4);
draw[top color=red!30,fill opacity=.5,red] (3,0)--(3,3)--(0,2)--cycle;
end{scope}
begin{scope}[canvas is zx plane at y=0]
draw[blue,thick] (2,2) circle (1cm);
draw [blue!30] (0,0) grid (4,4);
draw [black,->] (0,0) -- (1,0) node[left] {z};
draw[top color=blue!30,fill opacity=.5,blue] (3,0)--(3,3)--(0,2)--cycle;
end{scope}
begin{scope}[canvas is yx plane at z=0]
draw[orange,thick] (2,2) circle (1cm);
draw [orange!30] (0,0) grid (4,4);
draw [black,->] (0,0) -- (1,0)node[above] {y};
draw [black,->] (0,0) -- (0,1)node[above] {x};
draw[top color=orange!30,fill opacity=.5,orange] (3,0)--(3,3)--(0,2)--cycle;
end{scope}
end{tikzpicture}
end{document}
With [x={(-0.5cm,-0.5cm)}, y={(0.9659cm,-0.25882cm)}, z={(0cm,1cm)}, scale=2]
2
Wow, that is remarkable that using theyx
works, but not thexy
plane..
– Peter Grill
Mar 22 '12 at 4:11
add a comment |
I agree with Jake and Jake's answer is fine. I remarked this problem but I never tried to change something and I used a workaround with the yx
plane instead of xy
plane.
documentclass{article}
usepackage{tikz}
usetikzlibrary{3d}
begin{document}
begin{tikzpicture} [x={(-0.6cm,-0.4cm)}, y={(1cm,0cm)}, z={(0cm,1cm)}, scale=2]
begin{scope}[canvas is zy plane at x=0]
draw[red,thick] (2,2) circle (1cm);
draw [red!30] (0,0) grid (4,4);
draw[top color=red!30,fill opacity=.5,red] (3,0)--(3,3)--(0,2)--cycle;
end{scope}
begin{scope}[canvas is zx plane at y=0]
draw[blue,thick] (2,2) circle (1cm);
draw [blue!30] (0,0) grid (4,4);
draw [black,->] (0,0) -- (1,0) node[left] {z};
draw[top color=blue!30,fill opacity=.5,blue] (3,0)--(3,3)--(0,2)--cycle;
end{scope}
begin{scope}[canvas is yx plane at z=0]
draw[orange,thick] (2,2) circle (1cm);
draw [orange!30] (0,0) grid (4,4);
draw [black,->] (0,0) -- (1,0)node[above] {y};
draw [black,->] (0,0) -- (0,1)node[above] {x};
draw[top color=orange!30,fill opacity=.5,orange] (3,0)--(3,3)--(0,2)--cycle;
end{scope}
end{tikzpicture}
end{document}
With [x={(-0.5cm,-0.5cm)}, y={(0.9659cm,-0.25882cm)}, z={(0cm,1cm)}, scale=2]
2
Wow, that is remarkable that using theyx
works, but not thexy
plane..
– Peter Grill
Mar 22 '12 at 4:11
add a comment |
I agree with Jake and Jake's answer is fine. I remarked this problem but I never tried to change something and I used a workaround with the yx
plane instead of xy
plane.
documentclass{article}
usepackage{tikz}
usetikzlibrary{3d}
begin{document}
begin{tikzpicture} [x={(-0.6cm,-0.4cm)}, y={(1cm,0cm)}, z={(0cm,1cm)}, scale=2]
begin{scope}[canvas is zy plane at x=0]
draw[red,thick] (2,2) circle (1cm);
draw [red!30] (0,0) grid (4,4);
draw[top color=red!30,fill opacity=.5,red] (3,0)--(3,3)--(0,2)--cycle;
end{scope}
begin{scope}[canvas is zx plane at y=0]
draw[blue,thick] (2,2) circle (1cm);
draw [blue!30] (0,0) grid (4,4);
draw [black,->] (0,0) -- (1,0) node[left] {z};
draw[top color=blue!30,fill opacity=.5,blue] (3,0)--(3,3)--(0,2)--cycle;
end{scope}
begin{scope}[canvas is yx plane at z=0]
draw[orange,thick] (2,2) circle (1cm);
draw [orange!30] (0,0) grid (4,4);
draw [black,->] (0,0) -- (1,0)node[above] {y};
draw [black,->] (0,0) -- (0,1)node[above] {x};
draw[top color=orange!30,fill opacity=.5,orange] (3,0)--(3,3)--(0,2)--cycle;
end{scope}
end{tikzpicture}
end{document}
With [x={(-0.5cm,-0.5cm)}, y={(0.9659cm,-0.25882cm)}, z={(0cm,1cm)}, scale=2]
I agree with Jake and Jake's answer is fine. I remarked this problem but I never tried to change something and I used a workaround with the yx
plane instead of xy
plane.
documentclass{article}
usepackage{tikz}
usetikzlibrary{3d}
begin{document}
begin{tikzpicture} [x={(-0.6cm,-0.4cm)}, y={(1cm,0cm)}, z={(0cm,1cm)}, scale=2]
begin{scope}[canvas is zy plane at x=0]
draw[red,thick] (2,2) circle (1cm);
draw [red!30] (0,0) grid (4,4);
draw[top color=red!30,fill opacity=.5,red] (3,0)--(3,3)--(0,2)--cycle;
end{scope}
begin{scope}[canvas is zx plane at y=0]
draw[blue,thick] (2,2) circle (1cm);
draw [blue!30] (0,0) grid (4,4);
draw [black,->] (0,0) -- (1,0) node[left] {z};
draw[top color=blue!30,fill opacity=.5,blue] (3,0)--(3,3)--(0,2)--cycle;
end{scope}
begin{scope}[canvas is yx plane at z=0]
draw[orange,thick] (2,2) circle (1cm);
draw [orange!30] (0,0) grid (4,4);
draw [black,->] (0,0) -- (1,0)node[above] {y};
draw [black,->] (0,0) -- (0,1)node[above] {x};
draw[top color=orange!30,fill opacity=.5,orange] (3,0)--(3,3)--(0,2)--cycle;
end{scope}
end{tikzpicture}
end{document}
With [x={(-0.5cm,-0.5cm)}, y={(0.9659cm,-0.25882cm)}, z={(0cm,1cm)}, scale=2]
answered Mar 21 '12 at 7:48
Alain Matthes
72.4k7160293
72.4k7160293
2
Wow, that is remarkable that using theyx
works, but not thexy
plane..
– Peter Grill
Mar 22 '12 at 4:11
add a comment |
2
Wow, that is remarkable that using theyx
works, but not thexy
plane..
– Peter Grill
Mar 22 '12 at 4:11
2
2
Wow, that is remarkable that using the
yx
works, but not the xy
plane..– Peter Grill
Mar 22 '12 at 4:11
Wow, that is remarkable that using the
yx
works, but not the xy
plane..– Peter Grill
Mar 22 '12 at 4:11
add a comment |
a solution with PSTricks. Run it with xelatex
documentclass[12pt]{article}
usepackage{pst-3dplot}
pagestyle{empty}
begin{document}
begin{pspicture}(-5,-5)(5,6.5)
pstThreeDCoor[xMin=0,yMin=0,zMin=0,xMax=5,yMax=5,zMax=5,linewidth=2pt]%
psset{linewidth=0.1pt,linecolor=black!50,subticks=4}
pstThreeDPlaneGrid(0,0)(4,4)%
pstThreeDPlaneGrid[planeGrid=xz](0,0)(4,4)%
pstThreeDPlaneGrid[planeGrid=yz](0,0)(4,4)%
pstThreeDTriangle*[opacity=0.4](0,3,0)(0,0,1)(0,0,4)
pstThreeDTriangle[fillstyle=solid,fillcolor=yellow,opacity=0.4](3,0,0)(0,1,0)(0,4,0)
end{pspicture}
end{document}
Are the percent symbols necessary?
– kiss my armpit
Mar 21 '12 at 17:37
add a comment |
a solution with PSTricks. Run it with xelatex
documentclass[12pt]{article}
usepackage{pst-3dplot}
pagestyle{empty}
begin{document}
begin{pspicture}(-5,-5)(5,6.5)
pstThreeDCoor[xMin=0,yMin=0,zMin=0,xMax=5,yMax=5,zMax=5,linewidth=2pt]%
psset{linewidth=0.1pt,linecolor=black!50,subticks=4}
pstThreeDPlaneGrid(0,0)(4,4)%
pstThreeDPlaneGrid[planeGrid=xz](0,0)(4,4)%
pstThreeDPlaneGrid[planeGrid=yz](0,0)(4,4)%
pstThreeDTriangle*[opacity=0.4](0,3,0)(0,0,1)(0,0,4)
pstThreeDTriangle[fillstyle=solid,fillcolor=yellow,opacity=0.4](3,0,0)(0,1,0)(0,4,0)
end{pspicture}
end{document}
Are the percent symbols necessary?
– kiss my armpit
Mar 21 '12 at 17:37
add a comment |
a solution with PSTricks. Run it with xelatex
documentclass[12pt]{article}
usepackage{pst-3dplot}
pagestyle{empty}
begin{document}
begin{pspicture}(-5,-5)(5,6.5)
pstThreeDCoor[xMin=0,yMin=0,zMin=0,xMax=5,yMax=5,zMax=5,linewidth=2pt]%
psset{linewidth=0.1pt,linecolor=black!50,subticks=4}
pstThreeDPlaneGrid(0,0)(4,4)%
pstThreeDPlaneGrid[planeGrid=xz](0,0)(4,4)%
pstThreeDPlaneGrid[planeGrid=yz](0,0)(4,4)%
pstThreeDTriangle*[opacity=0.4](0,3,0)(0,0,1)(0,0,4)
pstThreeDTriangle[fillstyle=solid,fillcolor=yellow,opacity=0.4](3,0,0)(0,1,0)(0,4,0)
end{pspicture}
end{document}
a solution with PSTricks. Run it with xelatex
documentclass[12pt]{article}
usepackage{pst-3dplot}
pagestyle{empty}
begin{document}
begin{pspicture}(-5,-5)(5,6.5)
pstThreeDCoor[xMin=0,yMin=0,zMin=0,xMax=5,yMax=5,zMax=5,linewidth=2pt]%
psset{linewidth=0.1pt,linecolor=black!50,subticks=4}
pstThreeDPlaneGrid(0,0)(4,4)%
pstThreeDPlaneGrid[planeGrid=xz](0,0)(4,4)%
pstThreeDPlaneGrid[planeGrid=yz](0,0)(4,4)%
pstThreeDTriangle*[opacity=0.4](0,3,0)(0,0,1)(0,0,4)
pstThreeDTriangle[fillstyle=solid,fillcolor=yellow,opacity=0.4](3,0,0)(0,1,0)(0,4,0)
end{pspicture}
end{document}
answered Mar 21 '12 at 6:34
Herbert
269k24407717
269k24407717
Are the percent symbols necessary?
– kiss my armpit
Mar 21 '12 at 17:37
add a comment |
Are the percent symbols necessary?
– kiss my armpit
Mar 21 '12 at 17:37
Are the percent symbols necessary?
– kiss my armpit
Mar 21 '12 at 17:37
Are the percent symbols necessary?
– kiss my armpit
Mar 21 '12 at 17:37
add a comment |
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