Game for teaching basics of orbital mechanics
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3
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I am looking for a game that would be suitable for teaching basic orbital mechanics concepts to primary school students (grades 6-8). Contrary to most of the questions here asking about spaceflight simulators and such, I am not looking for super realistic representations of orbital mechanics. I want to allow students to tinker around with basic central force motion and see the ways in which conic sections are altered by thrust, etc. Seeing/enacting an example of rendezvous (maybe in a CW frame?) would be neat too.
I think Kerbal Space Program is going to be a common answer, and it is suitable, but unfortunately the fact that it is commercial makes it tougher to use in an educational setting. Extra points if there is something browser based, but my hopes aren't high for that.
orbital-mechanics simulation education
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add a comment |
up vote
3
down vote
favorite
I am looking for a game that would be suitable for teaching basic orbital mechanics concepts to primary school students (grades 6-8). Contrary to most of the questions here asking about spaceflight simulators and such, I am not looking for super realistic representations of orbital mechanics. I want to allow students to tinker around with basic central force motion and see the ways in which conic sections are altered by thrust, etc. Seeing/enacting an example of rendezvous (maybe in a CW frame?) would be neat too.
I think Kerbal Space Program is going to be a common answer, and it is suitable, but unfortunately the fact that it is commercial makes it tougher to use in an educational setting. Extra points if there is something browser based, but my hopes aren't high for that.
orbital-mechanics simulation education
New contributor
The close vote is not consistent with a different but related question which was very well received here: What are good ways to teach a 7 years old kid astronomy (and space flight)? has 12 up votes and three answers with a total of 13 more. A well written question asking for help finding carefully constrained, specific resources seems perfectly on-topic. The question does not ask "what do you think?" but instead some options that can then be considered by the OP.
– uhoh
4 hours ago
Hi ben, I think your question is fine. There is one close vote for opinion-based but clearly you are asking for resources, not opinions.
– uhoh
4 hours ago
Another soft question about education: How Do You Build a Rocket?
– uhoh
4 hours ago
Have you seen KerbalEdu?
– Manuel J. Diaz
2 hours ago
add a comment |
up vote
3
down vote
favorite
up vote
3
down vote
favorite
I am looking for a game that would be suitable for teaching basic orbital mechanics concepts to primary school students (grades 6-8). Contrary to most of the questions here asking about spaceflight simulators and such, I am not looking for super realistic representations of orbital mechanics. I want to allow students to tinker around with basic central force motion and see the ways in which conic sections are altered by thrust, etc. Seeing/enacting an example of rendezvous (maybe in a CW frame?) would be neat too.
I think Kerbal Space Program is going to be a common answer, and it is suitable, but unfortunately the fact that it is commercial makes it tougher to use in an educational setting. Extra points if there is something browser based, but my hopes aren't high for that.
orbital-mechanics simulation education
New contributor
I am looking for a game that would be suitable for teaching basic orbital mechanics concepts to primary school students (grades 6-8). Contrary to most of the questions here asking about spaceflight simulators and such, I am not looking for super realistic representations of orbital mechanics. I want to allow students to tinker around with basic central force motion and see the ways in which conic sections are altered by thrust, etc. Seeing/enacting an example of rendezvous (maybe in a CW frame?) would be neat too.
I think Kerbal Space Program is going to be a common answer, and it is suitable, but unfortunately the fact that it is commercial makes it tougher to use in an educational setting. Extra points if there is something browser based, but my hopes aren't high for that.
orbital-mechanics simulation education
orbital-mechanics simulation education
New contributor
New contributor
New contributor
asked 5 hours ago
ben
1162
1162
New contributor
New contributor
The close vote is not consistent with a different but related question which was very well received here: What are good ways to teach a 7 years old kid astronomy (and space flight)? has 12 up votes and three answers with a total of 13 more. A well written question asking for help finding carefully constrained, specific resources seems perfectly on-topic. The question does not ask "what do you think?" but instead some options that can then be considered by the OP.
– uhoh
4 hours ago
Hi ben, I think your question is fine. There is one close vote for opinion-based but clearly you are asking for resources, not opinions.
– uhoh
4 hours ago
Another soft question about education: How Do You Build a Rocket?
– uhoh
4 hours ago
Have you seen KerbalEdu?
– Manuel J. Diaz
2 hours ago
add a comment |
The close vote is not consistent with a different but related question which was very well received here: What are good ways to teach a 7 years old kid astronomy (and space flight)? has 12 up votes and three answers with a total of 13 more. A well written question asking for help finding carefully constrained, specific resources seems perfectly on-topic. The question does not ask "what do you think?" but instead some options that can then be considered by the OP.
– uhoh
4 hours ago
Hi ben, I think your question is fine. There is one close vote for opinion-based but clearly you are asking for resources, not opinions.
– uhoh
4 hours ago
Another soft question about education: How Do You Build a Rocket?
– uhoh
4 hours ago
Have you seen KerbalEdu?
– Manuel J. Diaz
2 hours ago
The close vote is not consistent with a different but related question which was very well received here: What are good ways to teach a 7 years old kid astronomy (and space flight)? has 12 up votes and three answers with a total of 13 more. A well written question asking for help finding carefully constrained, specific resources seems perfectly on-topic. The question does not ask "what do you think?" but instead some options that can then be considered by the OP.
– uhoh
4 hours ago
The close vote is not consistent with a different but related question which was very well received here: What are good ways to teach a 7 years old kid astronomy (and space flight)? has 12 up votes and three answers with a total of 13 more. A well written question asking for help finding carefully constrained, specific resources seems perfectly on-topic. The question does not ask "what do you think?" but instead some options that can then be considered by the OP.
– uhoh
4 hours ago
Hi ben, I think your question is fine. There is one close vote for opinion-based but clearly you are asking for resources, not opinions.
– uhoh
4 hours ago
Hi ben, I think your question is fine. There is one close vote for opinion-based but clearly you are asking for resources, not opinions.
– uhoh
4 hours ago
Another soft question about education: How Do You Build a Rocket?
– uhoh
4 hours ago
Another soft question about education: How Do You Build a Rocket?
– uhoh
4 hours ago
Have you seen KerbalEdu?
– Manuel J. Diaz
2 hours ago
Have you seen KerbalEdu?
– Manuel J. Diaz
2 hours ago
add a comment |
3 Answers
3
active
oldest
votes
up vote
1
down vote
UC Boulder has a project, PhET, that has many free, interactive, in-browser math and science modules. They have one called Gravity and Orbits that's written in HTML5, making it compatible with most modern browsers (including Safari on iPads). If you click the 'For Teachers' drop-down, you'll find it even has quite a few resources for lesson planning with it for middle schoolers.
I think this will suite your needs of it being appropriate for a class room and browser-friendly (and free!).
As a side note, if you want to tie Gravity and Orbits, or other software you end up choosing, to how the entire Solar System works, NASA has a great interactive site called Solar System. If you click the concentric circles on the menu bar, you can see the planets (and more) orbiting our Sun. You can also zoom in and out like if it was Google Maps. You can click a planet (or other object) to find out more information on it.
add a comment |
up vote
1
down vote
Personally, I teach orbital mechanics classes to preschoolers, elementary and middle school kids using a makeshift trampoline with stretchable cloth clamped to the rim. Place a heavy weight (e.g. a dumbell) in the middle to simulate a large massive body like the earth or the sun. Use marbles to illustrate a spacecraft or planets. You can easily show the basic relation between distance and speed in an orbit or trajectory. Giving the marbles a push while in “orbit” shows how impulse thrusts affect the shape of the orbit too.
See this YouTube video for other ideas you can illustrate using this kind of demo
They can be easily constructed using PVC pipes. See these instructions for constructing your own gravity well. In my experience, the larger the well, the easier it is to demonstrate orbital mechanics.
In Singapore, they just teach the toddlers calculus.
– Erik
1 hour ago
add a comment |
up vote
1
down vote
I want to allow students to tinker around with basic central force motion and see the ways in which conic sections are altered by thrust, etc. Seeing/enacting an example of rendezvous (maybe in a CW frame?) would be neat too.
I definitely think KSP is the right answer here. The ways in which it departs from real-world space flight (such as a much smaller home planet, which leads to ascent to low orbit taking ~3 minutes instead of ~10 minutes) make sense for the classroom.
the fact that it is commercial makes it tougher to use in an educational setting.
The KerbalEDU version is offered with an educator discount.
The free option is Orbiter, which is more realistic in some ways than KSP, but less user friendly.
add a comment |
3 Answers
3
active
oldest
votes
3 Answers
3
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
1
down vote
UC Boulder has a project, PhET, that has many free, interactive, in-browser math and science modules. They have one called Gravity and Orbits that's written in HTML5, making it compatible with most modern browsers (including Safari on iPads). If you click the 'For Teachers' drop-down, you'll find it even has quite a few resources for lesson planning with it for middle schoolers.
I think this will suite your needs of it being appropriate for a class room and browser-friendly (and free!).
As a side note, if you want to tie Gravity and Orbits, or other software you end up choosing, to how the entire Solar System works, NASA has a great interactive site called Solar System. If you click the concentric circles on the menu bar, you can see the planets (and more) orbiting our Sun. You can also zoom in and out like if it was Google Maps. You can click a planet (or other object) to find out more information on it.
add a comment |
up vote
1
down vote
UC Boulder has a project, PhET, that has many free, interactive, in-browser math and science modules. They have one called Gravity and Orbits that's written in HTML5, making it compatible with most modern browsers (including Safari on iPads). If you click the 'For Teachers' drop-down, you'll find it even has quite a few resources for lesson planning with it for middle schoolers.
I think this will suite your needs of it being appropriate for a class room and browser-friendly (and free!).
As a side note, if you want to tie Gravity and Orbits, or other software you end up choosing, to how the entire Solar System works, NASA has a great interactive site called Solar System. If you click the concentric circles on the menu bar, you can see the planets (and more) orbiting our Sun. You can also zoom in and out like if it was Google Maps. You can click a planet (or other object) to find out more information on it.
add a comment |
up vote
1
down vote
up vote
1
down vote
UC Boulder has a project, PhET, that has many free, interactive, in-browser math and science modules. They have one called Gravity and Orbits that's written in HTML5, making it compatible with most modern browsers (including Safari on iPads). If you click the 'For Teachers' drop-down, you'll find it even has quite a few resources for lesson planning with it for middle schoolers.
I think this will suite your needs of it being appropriate for a class room and browser-friendly (and free!).
As a side note, if you want to tie Gravity and Orbits, or other software you end up choosing, to how the entire Solar System works, NASA has a great interactive site called Solar System. If you click the concentric circles on the menu bar, you can see the planets (and more) orbiting our Sun. You can also zoom in and out like if it was Google Maps. You can click a planet (or other object) to find out more information on it.
UC Boulder has a project, PhET, that has many free, interactive, in-browser math and science modules. They have one called Gravity and Orbits that's written in HTML5, making it compatible with most modern browsers (including Safari on iPads). If you click the 'For Teachers' drop-down, you'll find it even has quite a few resources for lesson planning with it for middle schoolers.
I think this will suite your needs of it being appropriate for a class room and browser-friendly (and free!).
As a side note, if you want to tie Gravity and Orbits, or other software you end up choosing, to how the entire Solar System works, NASA has a great interactive site called Solar System. If you click the concentric circles on the menu bar, you can see the planets (and more) orbiting our Sun. You can also zoom in and out like if it was Google Maps. You can click a planet (or other object) to find out more information on it.
answered 2 hours ago
Manuel J. Diaz
21217
21217
add a comment |
add a comment |
up vote
1
down vote
Personally, I teach orbital mechanics classes to preschoolers, elementary and middle school kids using a makeshift trampoline with stretchable cloth clamped to the rim. Place a heavy weight (e.g. a dumbell) in the middle to simulate a large massive body like the earth or the sun. Use marbles to illustrate a spacecraft or planets. You can easily show the basic relation between distance and speed in an orbit or trajectory. Giving the marbles a push while in “orbit” shows how impulse thrusts affect the shape of the orbit too.
See this YouTube video for other ideas you can illustrate using this kind of demo
They can be easily constructed using PVC pipes. See these instructions for constructing your own gravity well. In my experience, the larger the well, the easier it is to demonstrate orbital mechanics.
In Singapore, they just teach the toddlers calculus.
– Erik
1 hour ago
add a comment |
up vote
1
down vote
Personally, I teach orbital mechanics classes to preschoolers, elementary and middle school kids using a makeshift trampoline with stretchable cloth clamped to the rim. Place a heavy weight (e.g. a dumbell) in the middle to simulate a large massive body like the earth or the sun. Use marbles to illustrate a spacecraft or planets. You can easily show the basic relation between distance and speed in an orbit or trajectory. Giving the marbles a push while in “orbit” shows how impulse thrusts affect the shape of the orbit too.
See this YouTube video for other ideas you can illustrate using this kind of demo
They can be easily constructed using PVC pipes. See these instructions for constructing your own gravity well. In my experience, the larger the well, the easier it is to demonstrate orbital mechanics.
In Singapore, they just teach the toddlers calculus.
– Erik
1 hour ago
add a comment |
up vote
1
down vote
up vote
1
down vote
Personally, I teach orbital mechanics classes to preschoolers, elementary and middle school kids using a makeshift trampoline with stretchable cloth clamped to the rim. Place a heavy weight (e.g. a dumbell) in the middle to simulate a large massive body like the earth or the sun. Use marbles to illustrate a spacecraft or planets. You can easily show the basic relation between distance and speed in an orbit or trajectory. Giving the marbles a push while in “orbit” shows how impulse thrusts affect the shape of the orbit too.
See this YouTube video for other ideas you can illustrate using this kind of demo
They can be easily constructed using PVC pipes. See these instructions for constructing your own gravity well. In my experience, the larger the well, the easier it is to demonstrate orbital mechanics.
Personally, I teach orbital mechanics classes to preschoolers, elementary and middle school kids using a makeshift trampoline with stretchable cloth clamped to the rim. Place a heavy weight (e.g. a dumbell) in the middle to simulate a large massive body like the earth or the sun. Use marbles to illustrate a spacecraft or planets. You can easily show the basic relation between distance and speed in an orbit or trajectory. Giving the marbles a push while in “orbit” shows how impulse thrusts affect the shape of the orbit too.
See this YouTube video for other ideas you can illustrate using this kind of demo
They can be easily constructed using PVC pipes. See these instructions for constructing your own gravity well. In my experience, the larger the well, the easier it is to demonstrate orbital mechanics.
edited 1 hour ago
answered 2 hours ago
Paul
648716
648716
In Singapore, they just teach the toddlers calculus.
– Erik
1 hour ago
add a comment |
In Singapore, they just teach the toddlers calculus.
– Erik
1 hour ago
In Singapore, they just teach the toddlers calculus.
– Erik
1 hour ago
In Singapore, they just teach the toddlers calculus.
– Erik
1 hour ago
add a comment |
up vote
1
down vote
I want to allow students to tinker around with basic central force motion and see the ways in which conic sections are altered by thrust, etc. Seeing/enacting an example of rendezvous (maybe in a CW frame?) would be neat too.
I definitely think KSP is the right answer here. The ways in which it departs from real-world space flight (such as a much smaller home planet, which leads to ascent to low orbit taking ~3 minutes instead of ~10 minutes) make sense for the classroom.
the fact that it is commercial makes it tougher to use in an educational setting.
The KerbalEDU version is offered with an educator discount.
The free option is Orbiter, which is more realistic in some ways than KSP, but less user friendly.
add a comment |
up vote
1
down vote
I want to allow students to tinker around with basic central force motion and see the ways in which conic sections are altered by thrust, etc. Seeing/enacting an example of rendezvous (maybe in a CW frame?) would be neat too.
I definitely think KSP is the right answer here. The ways in which it departs from real-world space flight (such as a much smaller home planet, which leads to ascent to low orbit taking ~3 minutes instead of ~10 minutes) make sense for the classroom.
the fact that it is commercial makes it tougher to use in an educational setting.
The KerbalEDU version is offered with an educator discount.
The free option is Orbiter, which is more realistic in some ways than KSP, but less user friendly.
add a comment |
up vote
1
down vote
up vote
1
down vote
I want to allow students to tinker around with basic central force motion and see the ways in which conic sections are altered by thrust, etc. Seeing/enacting an example of rendezvous (maybe in a CW frame?) would be neat too.
I definitely think KSP is the right answer here. The ways in which it departs from real-world space flight (such as a much smaller home planet, which leads to ascent to low orbit taking ~3 minutes instead of ~10 minutes) make sense for the classroom.
the fact that it is commercial makes it tougher to use in an educational setting.
The KerbalEDU version is offered with an educator discount.
The free option is Orbiter, which is more realistic in some ways than KSP, but less user friendly.
I want to allow students to tinker around with basic central force motion and see the ways in which conic sections are altered by thrust, etc. Seeing/enacting an example of rendezvous (maybe in a CW frame?) would be neat too.
I definitely think KSP is the right answer here. The ways in which it departs from real-world space flight (such as a much smaller home planet, which leads to ascent to low orbit taking ~3 minutes instead of ~10 minutes) make sense for the classroom.
the fact that it is commercial makes it tougher to use in an educational setting.
The KerbalEDU version is offered with an educator discount.
The free option is Orbiter, which is more realistic in some ways than KSP, but less user friendly.
edited 1 hour ago
answered 4 hours ago
Russell Borogove
79.4k2261347
79.4k2261347
add a comment |
add a comment |
ben is a new contributor. Be nice, and check out our Code of Conduct.
ben is a new contributor. Be nice, and check out our Code of Conduct.
ben is a new contributor. Be nice, and check out our Code of Conduct.
ben is a new contributor. Be nice, and check out our Code of Conduct.
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The close vote is not consistent with a different but related question which was very well received here: What are good ways to teach a 7 years old kid astronomy (and space flight)? has 12 up votes and three answers with a total of 13 more. A well written question asking for help finding carefully constrained, specific resources seems perfectly on-topic. The question does not ask "what do you think?" but instead some options that can then be considered by the OP.
– uhoh
4 hours ago
Hi ben, I think your question is fine. There is one close vote for opinion-based but clearly you are asking for resources, not opinions.
– uhoh
4 hours ago
Another soft question about education: How Do You Build a Rocket?
– uhoh
4 hours ago
Have you seen KerbalEdu?
– Manuel J. Diaz
2 hours ago