What happens if the Fiend-patron warlock's Hurl Through Hell feature is used while in Hell?
The description of the Fiend-patron warlock's Hurl Through Hell feature says:
Starting at 14th level, when you hit a creature with an attack, you can use this feature to instantly transport the target through the lower planes. The creature disappears and hurtles through a nightmare landscape.
At the end of your next turn, the target returns to the space it previously occupied, or the nearest unoccupied space. If the target is not a fiend, it takes 10d10 psychic damage as it reels from its horrific experience.
What happens if a Warlock uses their Hurl Through Hell ability... while in any of the lower planes? Does the target still make the trip through the other planes... possibly with an interlude directly overhead? Or, since they're already in a lower plane, do they stay put?
Related to, but distinct from, How does Hurl Through Hell work in Mechanus? (which was about whether Mechanus' averaging of rolls affected the damage).
dnd-5e class-feature warlock planes
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The description of the Fiend-patron warlock's Hurl Through Hell feature says:
Starting at 14th level, when you hit a creature with an attack, you can use this feature to instantly transport the target through the lower planes. The creature disappears and hurtles through a nightmare landscape.
At the end of your next turn, the target returns to the space it previously occupied, or the nearest unoccupied space. If the target is not a fiend, it takes 10d10 psychic damage as it reels from its horrific experience.
What happens if a Warlock uses their Hurl Through Hell ability... while in any of the lower planes? Does the target still make the trip through the other planes... possibly with an interlude directly overhead? Or, since they're already in a lower plane, do they stay put?
Related to, but distinct from, How does Hurl Through Hell work in Mechanus? (which was about whether Mechanus' averaging of rolls affected the damage).
dnd-5e class-feature warlock planes
add a comment |
The description of the Fiend-patron warlock's Hurl Through Hell feature says:
Starting at 14th level, when you hit a creature with an attack, you can use this feature to instantly transport the target through the lower planes. The creature disappears and hurtles through a nightmare landscape.
At the end of your next turn, the target returns to the space it previously occupied, or the nearest unoccupied space. If the target is not a fiend, it takes 10d10 psychic damage as it reels from its horrific experience.
What happens if a Warlock uses their Hurl Through Hell ability... while in any of the lower planes? Does the target still make the trip through the other planes... possibly with an interlude directly overhead? Or, since they're already in a lower plane, do they stay put?
Related to, but distinct from, How does Hurl Through Hell work in Mechanus? (which was about whether Mechanus' averaging of rolls affected the damage).
dnd-5e class-feature warlock planes
The description of the Fiend-patron warlock's Hurl Through Hell feature says:
Starting at 14th level, when you hit a creature with an attack, you can use this feature to instantly transport the target through the lower planes. The creature disappears and hurtles through a nightmare landscape.
At the end of your next turn, the target returns to the space it previously occupied, or the nearest unoccupied space. If the target is not a fiend, it takes 10d10 psychic damage as it reels from its horrific experience.
What happens if a Warlock uses their Hurl Through Hell ability... while in any of the lower planes? Does the target still make the trip through the other planes... possibly with an interlude directly overhead? Or, since they're already in a lower plane, do they stay put?
Related to, but distinct from, How does Hurl Through Hell work in Mechanus? (which was about whether Mechanus' averaging of rolls affected the damage).
dnd-5e class-feature warlock planes
dnd-5e class-feature warlock planes
edited 2 hours ago
V2Blast
19.6k355121
19.6k355121
asked 3 hours ago
Clockwork-Muse
26416
26416
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It works as normal
Abilities do what they say they do. Nothing in the ability description suggests that its functioning is impaired by being in Hell or another lower plane. To quote the ability,
you can use this feature to instantly transport the target through the lower planes. The creature disappears and hurtles through a nightmare landscape.
There is no restriction on which plane you have to start in. Since there are multiple lower planes, there is no issue in hurling the target through a different plane. You could even hurtle the target through the current lower plane, as planes are large. If your DM is feeling comedic, they might even hurtle overhead (although too quickly to interact with), as the ability is very vague about the precise nature of the journey. The key point is that 'the creature disappears', and planar travel is involved.
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It works as normal
Abilities do what they say they do. Nothing in the ability description suggests that its functioning is impaired by being in Hell or another lower plane. To quote the ability,
you can use this feature to instantly transport the target through the lower planes. The creature disappears and hurtles through a nightmare landscape.
There is no restriction on which plane you have to start in. Since there are multiple lower planes, there is no issue in hurling the target through a different plane. You could even hurtle the target through the current lower plane, as planes are large. If your DM is feeling comedic, they might even hurtle overhead (although too quickly to interact with), as the ability is very vague about the precise nature of the journey. The key point is that 'the creature disappears', and planar travel is involved.
add a comment |
It works as normal
Abilities do what they say they do. Nothing in the ability description suggests that its functioning is impaired by being in Hell or another lower plane. To quote the ability,
you can use this feature to instantly transport the target through the lower planes. The creature disappears and hurtles through a nightmare landscape.
There is no restriction on which plane you have to start in. Since there are multiple lower planes, there is no issue in hurling the target through a different plane. You could even hurtle the target through the current lower plane, as planes are large. If your DM is feeling comedic, they might even hurtle overhead (although too quickly to interact with), as the ability is very vague about the precise nature of the journey. The key point is that 'the creature disappears', and planar travel is involved.
add a comment |
It works as normal
Abilities do what they say they do. Nothing in the ability description suggests that its functioning is impaired by being in Hell or another lower plane. To quote the ability,
you can use this feature to instantly transport the target through the lower planes. The creature disappears and hurtles through a nightmare landscape.
There is no restriction on which plane you have to start in. Since there are multiple lower planes, there is no issue in hurling the target through a different plane. You could even hurtle the target through the current lower plane, as planes are large. If your DM is feeling comedic, they might even hurtle overhead (although too quickly to interact with), as the ability is very vague about the precise nature of the journey. The key point is that 'the creature disappears', and planar travel is involved.
It works as normal
Abilities do what they say they do. Nothing in the ability description suggests that its functioning is impaired by being in Hell or another lower plane. To quote the ability,
you can use this feature to instantly transport the target through the lower planes. The creature disappears and hurtles through a nightmare landscape.
There is no restriction on which plane you have to start in. Since there are multiple lower planes, there is no issue in hurling the target through a different plane. You could even hurtle the target through the current lower plane, as planes are large. If your DM is feeling comedic, they might even hurtle overhead (although too quickly to interact with), as the ability is very vague about the precise nature of the journey. The key point is that 'the creature disappears', and planar travel is involved.
answered 2 hours ago
BBeast
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