Accessing struct memory allocated in C code from C# code
I have a list of struct allocated from C code. I am returning the pointer of this struct list to C# code. And finally C# code is using this pointer and marshaling it into a corresponding C# struct list. Both C and C# code are bundled together.
I wanted to confirm is there any possibility of memory corruption in this scenario or can there be case in which we lose handle to the memory pointer is pointing. When will the memory allocated from C code be destroyed.
Below is a snippet of the code.
Sample C Code
typedef struct sampleData {
int id;
int sid;
} SampleData;
SampleData* func(){
SampleData* pd = (SampleData*) malloc(10 * sizeof(SampleData)) ;
for(int i=0;i<10;i++){
pd[i].id=i*10;
pd[i].sid=i*10;
}
return pd;
}
sample C# code
class Test
{
[StructLayout(LayoutKind.Sequential, Pack=1)]
public struct TestData{
[MarshalAs(UnmanagedType.I4)]
public int id;
[MarshalAs(UnmanagedType.I4)]
public int sid;
}
[DllImport("sample.so", EntryPoint = "func")]
static extern IntPtr func();
public void collectSampleData()
{
IntPtr idPtr = IntPtr.Zero;
IntPtr sidPtr = IntPtr.Zero;
idPtr = func();
for(int i=0;i<10;i++){
TestData TestDataObj=new TestData();
IntPtr currPtr = new IntPtr(idPtr.ToInt64() + ( i * Marshal.SizeOf(typeof(TestData))));
TestDataObj = (TestData)Marshal.PtrToStructure(currPtr,typeof(TestData));
Console.WriteLine(TestDataObj.id+" "TestDataObj.sid);
}
}
}
In the above code is there a possibility to loose the handle of memory allocation done for Sampledata struct list when accessing from C# side. As the above code for now is giving correct values.
c memory-leaks c#
New contributor
add a comment |
I have a list of struct allocated from C code. I am returning the pointer of this struct list to C# code. And finally C# code is using this pointer and marshaling it into a corresponding C# struct list. Both C and C# code are bundled together.
I wanted to confirm is there any possibility of memory corruption in this scenario or can there be case in which we lose handle to the memory pointer is pointing. When will the memory allocated from C code be destroyed.
Below is a snippet of the code.
Sample C Code
typedef struct sampleData {
int id;
int sid;
} SampleData;
SampleData* func(){
SampleData* pd = (SampleData*) malloc(10 * sizeof(SampleData)) ;
for(int i=0;i<10;i++){
pd[i].id=i*10;
pd[i].sid=i*10;
}
return pd;
}
sample C# code
class Test
{
[StructLayout(LayoutKind.Sequential, Pack=1)]
public struct TestData{
[MarshalAs(UnmanagedType.I4)]
public int id;
[MarshalAs(UnmanagedType.I4)]
public int sid;
}
[DllImport("sample.so", EntryPoint = "func")]
static extern IntPtr func();
public void collectSampleData()
{
IntPtr idPtr = IntPtr.Zero;
IntPtr sidPtr = IntPtr.Zero;
idPtr = func();
for(int i=0;i<10;i++){
TestData TestDataObj=new TestData();
IntPtr currPtr = new IntPtr(idPtr.ToInt64() + ( i * Marshal.SizeOf(typeof(TestData))));
TestDataObj = (TestData)Marshal.PtrToStructure(currPtr,typeof(TestData));
Console.WriteLine(TestDataObj.id+" "TestDataObj.sid);
}
}
}
In the above code is there a possibility to loose the handle of memory allocation done for Sampledata struct list when accessing from C# side. As the above code for now is giving correct values.
c memory-leaks c#
New contributor
add a comment |
I have a list of struct allocated from C code. I am returning the pointer of this struct list to C# code. And finally C# code is using this pointer and marshaling it into a corresponding C# struct list. Both C and C# code are bundled together.
I wanted to confirm is there any possibility of memory corruption in this scenario or can there be case in which we lose handle to the memory pointer is pointing. When will the memory allocated from C code be destroyed.
Below is a snippet of the code.
Sample C Code
typedef struct sampleData {
int id;
int sid;
} SampleData;
SampleData* func(){
SampleData* pd = (SampleData*) malloc(10 * sizeof(SampleData)) ;
for(int i=0;i<10;i++){
pd[i].id=i*10;
pd[i].sid=i*10;
}
return pd;
}
sample C# code
class Test
{
[StructLayout(LayoutKind.Sequential, Pack=1)]
public struct TestData{
[MarshalAs(UnmanagedType.I4)]
public int id;
[MarshalAs(UnmanagedType.I4)]
public int sid;
}
[DllImport("sample.so", EntryPoint = "func")]
static extern IntPtr func();
public void collectSampleData()
{
IntPtr idPtr = IntPtr.Zero;
IntPtr sidPtr = IntPtr.Zero;
idPtr = func();
for(int i=0;i<10;i++){
TestData TestDataObj=new TestData();
IntPtr currPtr = new IntPtr(idPtr.ToInt64() + ( i * Marshal.SizeOf(typeof(TestData))));
TestDataObj = (TestData)Marshal.PtrToStructure(currPtr,typeof(TestData));
Console.WriteLine(TestDataObj.id+" "TestDataObj.sid);
}
}
}
In the above code is there a possibility to loose the handle of memory allocation done for Sampledata struct list when accessing from C# side. As the above code for now is giving correct values.
c memory-leaks c#
New contributor
I have a list of struct allocated from C code. I am returning the pointer of this struct list to C# code. And finally C# code is using this pointer and marshaling it into a corresponding C# struct list. Both C and C# code are bundled together.
I wanted to confirm is there any possibility of memory corruption in this scenario or can there be case in which we lose handle to the memory pointer is pointing. When will the memory allocated from C code be destroyed.
Below is a snippet of the code.
Sample C Code
typedef struct sampleData {
int id;
int sid;
} SampleData;
SampleData* func(){
SampleData* pd = (SampleData*) malloc(10 * sizeof(SampleData)) ;
for(int i=0;i<10;i++){
pd[i].id=i*10;
pd[i].sid=i*10;
}
return pd;
}
sample C# code
class Test
{
[StructLayout(LayoutKind.Sequential, Pack=1)]
public struct TestData{
[MarshalAs(UnmanagedType.I4)]
public int id;
[MarshalAs(UnmanagedType.I4)]
public int sid;
}
[DllImport("sample.so", EntryPoint = "func")]
static extern IntPtr func();
public void collectSampleData()
{
IntPtr idPtr = IntPtr.Zero;
IntPtr sidPtr = IntPtr.Zero;
idPtr = func();
for(int i=0;i<10;i++){
TestData TestDataObj=new TestData();
IntPtr currPtr = new IntPtr(idPtr.ToInt64() + ( i * Marshal.SizeOf(typeof(TestData))));
TestDataObj = (TestData)Marshal.PtrToStructure(currPtr,typeof(TestData));
Console.WriteLine(TestDataObj.id+" "TestDataObj.sid);
}
}
}
In the above code is there a possibility to loose the handle of memory allocation done for Sampledata struct list when accessing from C# side. As the above code for now is giving correct values.
c memory-leaks c#
c memory-leaks c#
New contributor
New contributor
New contributor
asked 1 hour ago
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