Accessing struct memory allocated in C code from C# code












-2














I have a list of struct allocated from C code. I am returning the pointer of this struct list to C# code. And finally C# code is using this pointer and marshaling it into a corresponding C# struct list. Both C and C# code are bundled together.



I wanted to confirm is there any possibility of memory corruption in this scenario or can there be case in which we lose handle to the memory pointer is pointing. When will the memory allocated from C code be destroyed.



Below is a snippet of the code.



Sample C Code



 typedef struct sampleData {
int id;
int sid;
} SampleData;

SampleData* func(){
SampleData* pd = (SampleData*) malloc(10 * sizeof(SampleData)) ;
for(int i=0;i<10;i++){
pd[i].id=i*10;
pd[i].sid=i*10;
}
return pd;
}


sample C# code



class Test
{
[StructLayout(LayoutKind.Sequential, Pack=1)]
public struct TestData{

[MarshalAs(UnmanagedType.I4)]
public int id;
[MarshalAs(UnmanagedType.I4)]
public int sid;
}

[DllImport("sample.so", EntryPoint = "func")]
static extern IntPtr func();

public void collectSampleData()
{
IntPtr idPtr = IntPtr.Zero;
IntPtr sidPtr = IntPtr.Zero;
idPtr = func();

for(int i=0;i<10;i++){

TestData TestDataObj=new TestData();

IntPtr currPtr = new IntPtr(idPtr.ToInt64() + ( i * Marshal.SizeOf(typeof(TestData))));

TestDataObj = (TestData)Marshal.PtrToStructure(currPtr,typeof(TestData));

Console.WriteLine(TestDataObj.id+" "TestDataObj.sid);

}
}
}


In the above code is there a possibility to loose the handle of memory allocation done for Sampledata struct list when accessing from C# side. As the above code for now is giving correct values.










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    -2














    I have a list of struct allocated from C code. I am returning the pointer of this struct list to C# code. And finally C# code is using this pointer and marshaling it into a corresponding C# struct list. Both C and C# code are bundled together.



    I wanted to confirm is there any possibility of memory corruption in this scenario or can there be case in which we lose handle to the memory pointer is pointing. When will the memory allocated from C code be destroyed.



    Below is a snippet of the code.



    Sample C Code



     typedef struct sampleData {
    int id;
    int sid;
    } SampleData;

    SampleData* func(){
    SampleData* pd = (SampleData*) malloc(10 * sizeof(SampleData)) ;
    for(int i=0;i<10;i++){
    pd[i].id=i*10;
    pd[i].sid=i*10;
    }
    return pd;
    }


    sample C# code



    class Test
    {
    [StructLayout(LayoutKind.Sequential, Pack=1)]
    public struct TestData{

    [MarshalAs(UnmanagedType.I4)]
    public int id;
    [MarshalAs(UnmanagedType.I4)]
    public int sid;
    }

    [DllImport("sample.so", EntryPoint = "func")]
    static extern IntPtr func();

    public void collectSampleData()
    {
    IntPtr idPtr = IntPtr.Zero;
    IntPtr sidPtr = IntPtr.Zero;
    idPtr = func();

    for(int i=0;i<10;i++){

    TestData TestDataObj=new TestData();

    IntPtr currPtr = new IntPtr(idPtr.ToInt64() + ( i * Marshal.SizeOf(typeof(TestData))));

    TestDataObj = (TestData)Marshal.PtrToStructure(currPtr,typeof(TestData));

    Console.WriteLine(TestDataObj.id+" "TestDataObj.sid);

    }
    }
    }


    In the above code is there a possibility to loose the handle of memory allocation done for Sampledata struct list when accessing from C# side. As the above code for now is giving correct values.










    share|improve this question







    New contributor




    PREETI BANSAL is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
    Check out our Code of Conduct.























      -2












      -2








      -2







      I have a list of struct allocated from C code. I am returning the pointer of this struct list to C# code. And finally C# code is using this pointer and marshaling it into a corresponding C# struct list. Both C and C# code are bundled together.



      I wanted to confirm is there any possibility of memory corruption in this scenario or can there be case in which we lose handle to the memory pointer is pointing. When will the memory allocated from C code be destroyed.



      Below is a snippet of the code.



      Sample C Code



       typedef struct sampleData {
      int id;
      int sid;
      } SampleData;

      SampleData* func(){
      SampleData* pd = (SampleData*) malloc(10 * sizeof(SampleData)) ;
      for(int i=0;i<10;i++){
      pd[i].id=i*10;
      pd[i].sid=i*10;
      }
      return pd;
      }


      sample C# code



      class Test
      {
      [StructLayout(LayoutKind.Sequential, Pack=1)]
      public struct TestData{

      [MarshalAs(UnmanagedType.I4)]
      public int id;
      [MarshalAs(UnmanagedType.I4)]
      public int sid;
      }

      [DllImport("sample.so", EntryPoint = "func")]
      static extern IntPtr func();

      public void collectSampleData()
      {
      IntPtr idPtr = IntPtr.Zero;
      IntPtr sidPtr = IntPtr.Zero;
      idPtr = func();

      for(int i=0;i<10;i++){

      TestData TestDataObj=new TestData();

      IntPtr currPtr = new IntPtr(idPtr.ToInt64() + ( i * Marshal.SizeOf(typeof(TestData))));

      TestDataObj = (TestData)Marshal.PtrToStructure(currPtr,typeof(TestData));

      Console.WriteLine(TestDataObj.id+" "TestDataObj.sid);

      }
      }
      }


      In the above code is there a possibility to loose the handle of memory allocation done for Sampledata struct list when accessing from C# side. As the above code for now is giving correct values.










      share|improve this question







      New contributor




      PREETI BANSAL is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.











      I have a list of struct allocated from C code. I am returning the pointer of this struct list to C# code. And finally C# code is using this pointer and marshaling it into a corresponding C# struct list. Both C and C# code are bundled together.



      I wanted to confirm is there any possibility of memory corruption in this scenario or can there be case in which we lose handle to the memory pointer is pointing. When will the memory allocated from C code be destroyed.



      Below is a snippet of the code.



      Sample C Code



       typedef struct sampleData {
      int id;
      int sid;
      } SampleData;

      SampleData* func(){
      SampleData* pd = (SampleData*) malloc(10 * sizeof(SampleData)) ;
      for(int i=0;i<10;i++){
      pd[i].id=i*10;
      pd[i].sid=i*10;
      }
      return pd;
      }


      sample C# code



      class Test
      {
      [StructLayout(LayoutKind.Sequential, Pack=1)]
      public struct TestData{

      [MarshalAs(UnmanagedType.I4)]
      public int id;
      [MarshalAs(UnmanagedType.I4)]
      public int sid;
      }

      [DllImport("sample.so", EntryPoint = "func")]
      static extern IntPtr func();

      public void collectSampleData()
      {
      IntPtr idPtr = IntPtr.Zero;
      IntPtr sidPtr = IntPtr.Zero;
      idPtr = func();

      for(int i=0;i<10;i++){

      TestData TestDataObj=new TestData();

      IntPtr currPtr = new IntPtr(idPtr.ToInt64() + ( i * Marshal.SizeOf(typeof(TestData))));

      TestDataObj = (TestData)Marshal.PtrToStructure(currPtr,typeof(TestData));

      Console.WriteLine(TestDataObj.id+" "TestDataObj.sid);

      }
      }
      }


      In the above code is there a possibility to loose the handle of memory allocation done for Sampledata struct list when accessing from C# side. As the above code for now is giving correct values.







      c memory-leaks c#






      share|improve this question







      New contributor




      PREETI BANSAL is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.











      share|improve this question







      New contributor




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      Check out our Code of Conduct.









      share|improve this question




      share|improve this question






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      asked 1 hour ago









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      Check out our Code of Conduct.






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      Check out our Code of Conduct.



























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