How to improve on the endgame?











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The late middlegame/early endgame is by far my weakest point.



I often get some kind of advantage in the opening, but then struggle to convert. I do study endgames, for example I am currently reading Silmans Endgame Course. But the point is that these kind of endgames that you can learn by rote memorization/technique (e.g. say Lucena Position, or K+P vs K etc.) is not what I struggle with. It's rather to find the right plan in positions, where there are many more pieces on the board.



I try to give an example by some positions that I encountered in tournament games, e.g. longer time controls. I hope this explains better in what kind of positions I struggle.



r1r3k1/ppp2pp1/2q2n1p/4B3/8/2Q4P/PPP2PP1/3RR1K1 w - - 0 19

1. Qxc6 bxc6 Bxf6 gxf6


I noticed by exchanging pieces, that black will end up with several pawn islands and double pawns. But I failed to convert. Later



8/p1p2p2/1rp2k1p/4Rp2/1PP2P2/P6P/6P1/6K1 w - - 0 29

1. Kf2


instead of Ra5, forcing on exchanging rooks, or attacking both the a and c pawns. I simply didn't have a proper plan here and what to do - so even though I can calculate, I did not know what to calculate. In this game black managed to ourmaneuvre me and I could barely hold a draw.



8/1p1k1p1p/2n1p1p1/p1P5/1pK1PP2/1P6/1B4PP/8 w - - 0 36

1. g4?


here I played g4? instead of seeing that I can invade with Kb5, and then Black is stuck with defending his a-pawn so that his Knight is almost not moveable. After Na7 I lost instead of securing a draw.



3r4/8/2Rnk1p1/7p/1P1p1B1P/2p2P2/5P2/6K1 w - - 0 40

1. b5??


which Black can answer with Kd5 and wins. I played b5?? instead of getting my King in the game with Kf1, which would have rescued the game.



In these positions it seems crucial to find the right plan before calculating anything. Typical endgame books kind of don't bring me forward I feel.



What kind of learning ressources and or methods can you suggest to improve in such kind of positions?










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  • Are these annotations made with the help of a computer, or are they colored by your opinion of your play?
    – Scounged
    3 hours ago















up vote
1
down vote

favorite












The late middlegame/early endgame is by far my weakest point.



I often get some kind of advantage in the opening, but then struggle to convert. I do study endgames, for example I am currently reading Silmans Endgame Course. But the point is that these kind of endgames that you can learn by rote memorization/technique (e.g. say Lucena Position, or K+P vs K etc.) is not what I struggle with. It's rather to find the right plan in positions, where there are many more pieces on the board.



I try to give an example by some positions that I encountered in tournament games, e.g. longer time controls. I hope this explains better in what kind of positions I struggle.



r1r3k1/ppp2pp1/2q2n1p/4B3/8/2Q4P/PPP2PP1/3RR1K1 w - - 0 19

1. Qxc6 bxc6 Bxf6 gxf6


I noticed by exchanging pieces, that black will end up with several pawn islands and double pawns. But I failed to convert. Later



8/p1p2p2/1rp2k1p/4Rp2/1PP2P2/P6P/6P1/6K1 w - - 0 29

1. Kf2


instead of Ra5, forcing on exchanging rooks, or attacking both the a and c pawns. I simply didn't have a proper plan here and what to do - so even though I can calculate, I did not know what to calculate. In this game black managed to ourmaneuvre me and I could barely hold a draw.



8/1p1k1p1p/2n1p1p1/p1P5/1pK1PP2/1P6/1B4PP/8 w - - 0 36

1. g4?


here I played g4? instead of seeing that I can invade with Kb5, and then Black is stuck with defending his a-pawn so that his Knight is almost not moveable. After Na7 I lost instead of securing a draw.



3r4/8/2Rnk1p1/7p/1P1p1B1P/2p2P2/5P2/6K1 w - - 0 40

1. b5??


which Black can answer with Kd5 and wins. I played b5?? instead of getting my King in the game with Kf1, which would have rescued the game.



In these positions it seems crucial to find the right plan before calculating anything. Typical endgame books kind of don't bring me forward I feel.



What kind of learning ressources and or methods can you suggest to improve in such kind of positions?










share|improve this question






















  • Are these annotations made with the help of a computer, or are they colored by your opinion of your play?
    – Scounged
    3 hours ago













up vote
1
down vote

favorite









up vote
1
down vote

favorite











The late middlegame/early endgame is by far my weakest point.



I often get some kind of advantage in the opening, but then struggle to convert. I do study endgames, for example I am currently reading Silmans Endgame Course. But the point is that these kind of endgames that you can learn by rote memorization/technique (e.g. say Lucena Position, or K+P vs K etc.) is not what I struggle with. It's rather to find the right plan in positions, where there are many more pieces on the board.



I try to give an example by some positions that I encountered in tournament games, e.g. longer time controls. I hope this explains better in what kind of positions I struggle.



r1r3k1/ppp2pp1/2q2n1p/4B3/8/2Q4P/PPP2PP1/3RR1K1 w - - 0 19

1. Qxc6 bxc6 Bxf6 gxf6


I noticed by exchanging pieces, that black will end up with several pawn islands and double pawns. But I failed to convert. Later



8/p1p2p2/1rp2k1p/4Rp2/1PP2P2/P6P/6P1/6K1 w - - 0 29

1. Kf2


instead of Ra5, forcing on exchanging rooks, or attacking both the a and c pawns. I simply didn't have a proper plan here and what to do - so even though I can calculate, I did not know what to calculate. In this game black managed to ourmaneuvre me and I could barely hold a draw.



8/1p1k1p1p/2n1p1p1/p1P5/1pK1PP2/1P6/1B4PP/8 w - - 0 36

1. g4?


here I played g4? instead of seeing that I can invade with Kb5, and then Black is stuck with defending his a-pawn so that his Knight is almost not moveable. After Na7 I lost instead of securing a draw.



3r4/8/2Rnk1p1/7p/1P1p1B1P/2p2P2/5P2/6K1 w - - 0 40

1. b5??


which Black can answer with Kd5 and wins. I played b5?? instead of getting my King in the game with Kf1, which would have rescued the game.



In these positions it seems crucial to find the right plan before calculating anything. Typical endgame books kind of don't bring me forward I feel.



What kind of learning ressources and or methods can you suggest to improve in such kind of positions?










share|improve this question













The late middlegame/early endgame is by far my weakest point.



I often get some kind of advantage in the opening, but then struggle to convert. I do study endgames, for example I am currently reading Silmans Endgame Course. But the point is that these kind of endgames that you can learn by rote memorization/technique (e.g. say Lucena Position, or K+P vs K etc.) is not what I struggle with. It's rather to find the right plan in positions, where there are many more pieces on the board.



I try to give an example by some positions that I encountered in tournament games, e.g. longer time controls. I hope this explains better in what kind of positions I struggle.



r1r3k1/ppp2pp1/2q2n1p/4B3/8/2Q4P/PPP2PP1/3RR1K1 w - - 0 19

1. Qxc6 bxc6 Bxf6 gxf6


I noticed by exchanging pieces, that black will end up with several pawn islands and double pawns. But I failed to convert. Later



8/p1p2p2/1rp2k1p/4Rp2/1PP2P2/P6P/6P1/6K1 w - - 0 29

1. Kf2


instead of Ra5, forcing on exchanging rooks, or attacking both the a and c pawns. I simply didn't have a proper plan here and what to do - so even though I can calculate, I did not know what to calculate. In this game black managed to ourmaneuvre me and I could barely hold a draw.



8/1p1k1p1p/2n1p1p1/p1P5/1pK1PP2/1P6/1B4PP/8 w - - 0 36

1. g4?


here I played g4? instead of seeing that I can invade with Kb5, and then Black is stuck with defending his a-pawn so that his Knight is almost not moveable. After Na7 I lost instead of securing a draw.



3r4/8/2Rnk1p1/7p/1P1p1B1P/2p2P2/5P2/6K1 w - - 0 40

1. b5??


which Black can answer with Kd5 and wins. I played b5?? instead of getting my King in the game with Kf1, which would have rescued the game.



In these positions it seems crucial to find the right plan before calculating anything. Typical endgame books kind of don't bring me forward I feel.



What kind of learning ressources and or methods can you suggest to improve in such kind of positions?







endgame learning middlegame pawn-structure






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asked 5 hours ago









ndbd

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  • Are these annotations made with the help of a computer, or are they colored by your opinion of your play?
    – Scounged
    3 hours ago


















  • Are these annotations made with the help of a computer, or are they colored by your opinion of your play?
    – Scounged
    3 hours ago
















Are these annotations made with the help of a computer, or are they colored by your opinion of your play?
– Scounged
3 hours ago




Are these annotations made with the help of a computer, or are they colored by your opinion of your play?
– Scounged
3 hours ago










1 Answer
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The English GM Glenn Flear has coined the phrase "not quite an endgame" or NQE to describe exactly the kind of positions you talk about. He has written a book, "Practical Endgame Play - Beyond the Basics: The Definitive Guide to the Endgames That Really Matter" about these. It covers NQEs where each player has pawns and only two pieces.



Unfortunately it is out of print but you may be able to find it for sale second hand.






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    up vote
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    down vote













    The English GM Glenn Flear has coined the phrase "not quite an endgame" or NQE to describe exactly the kind of positions you talk about. He has written a book, "Practical Endgame Play - Beyond the Basics: The Definitive Guide to the Endgames That Really Matter" about these. It covers NQEs where each player has pawns and only two pieces.



    Unfortunately it is out of print but you may be able to find it for sale second hand.






    share|improve this answer

























      up vote
      2
      down vote













      The English GM Glenn Flear has coined the phrase "not quite an endgame" or NQE to describe exactly the kind of positions you talk about. He has written a book, "Practical Endgame Play - Beyond the Basics: The Definitive Guide to the Endgames That Really Matter" about these. It covers NQEs where each player has pawns and only two pieces.



      Unfortunately it is out of print but you may be able to find it for sale second hand.






      share|improve this answer























        up vote
        2
        down vote










        up vote
        2
        down vote









        The English GM Glenn Flear has coined the phrase "not quite an endgame" or NQE to describe exactly the kind of positions you talk about. He has written a book, "Practical Endgame Play - Beyond the Basics: The Definitive Guide to the Endgames That Really Matter" about these. It covers NQEs where each player has pawns and only two pieces.



        Unfortunately it is out of print but you may be able to find it for sale second hand.






        share|improve this answer












        The English GM Glenn Flear has coined the phrase "not quite an endgame" or NQE to describe exactly the kind of positions you talk about. He has written a book, "Practical Endgame Play - Beyond the Basics: The Definitive Guide to the Endgames That Really Matter" about these. It covers NQEs where each player has pawns and only two pieces.



        Unfortunately it is out of print but you may be able to find it for sale second hand.







        share|improve this answer












        share|improve this answer



        share|improve this answer










        answered 2 hours ago









        Brian Towers

        13.7k32163




        13.7k32163






























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