Isolating some CPU cores reduce average CPU usage of game servers











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Hardware: FX8320 (8 cores) @ 4.4GHz, 16GB



I run 10 TF2 game servers. Few days ago I isolated some CPU cores with line in linux grub config:



isolcpus=5-7


The strange thing - individual CPU cores seems to be loaded for ~50% - which is same as before, when all 8 cores were available. And average CPU usage is less than before. Look at the graphs from Zabbix.



Servers seem to work fine, no visible performance drop. Any way this can be explained?










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  • Are you sure the load is constant? Maybe you've had less players today.
    – Dmitry Grigoryev
    Apr 29 '15 at 19:25










  • thats why I provide graphics with player count, which indicate nearly same amount of players in same time when CPU load was measured…
    – avi9526
    Apr 29 '15 at 20:14















up vote
0
down vote

favorite












Hardware: FX8320 (8 cores) @ 4.4GHz, 16GB



I run 10 TF2 game servers. Few days ago I isolated some CPU cores with line in linux grub config:



isolcpus=5-7


The strange thing - individual CPU cores seems to be loaded for ~50% - which is same as before, when all 8 cores were available. And average CPU usage is less than before. Look at the graphs from Zabbix.



Servers seem to work fine, no visible performance drop. Any way this can be explained?










share|improve this question
























  • Are you sure the load is constant? Maybe you've had less players today.
    – Dmitry Grigoryev
    Apr 29 '15 at 19:25










  • thats why I provide graphics with player count, which indicate nearly same amount of players in same time when CPU load was measured…
    – avi9526
    Apr 29 '15 at 20:14













up vote
0
down vote

favorite









up vote
0
down vote

favorite











Hardware: FX8320 (8 cores) @ 4.4GHz, 16GB



I run 10 TF2 game servers. Few days ago I isolated some CPU cores with line in linux grub config:



isolcpus=5-7


The strange thing - individual CPU cores seems to be loaded for ~50% - which is same as before, when all 8 cores were available. And average CPU usage is less than before. Look at the graphs from Zabbix.



Servers seem to work fine, no visible performance drop. Any way this can be explained?










share|improve this question















Hardware: FX8320 (8 cores) @ 4.4GHz, 16GB



I run 10 TF2 game servers. Few days ago I isolated some CPU cores with line in linux grub config:



isolcpus=5-7


The strange thing - individual CPU cores seems to be loaded for ~50% - which is same as before, when all 8 cores were available. And average CPU usage is less than before. Look at the graphs from Zabbix.



Servers seem to work fine, no visible performance drop. Any way this can be explained?







linux ubuntu performance cpu games






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edited Nov 22 at 16:15









Tomasz

8,78052862




8,78052862










asked Apr 29 '15 at 19:22









avi9526

877




877












  • Are you sure the load is constant? Maybe you've had less players today.
    – Dmitry Grigoryev
    Apr 29 '15 at 19:25










  • thats why I provide graphics with player count, which indicate nearly same amount of players in same time when CPU load was measured…
    – avi9526
    Apr 29 '15 at 20:14


















  • Are you sure the load is constant? Maybe you've had less players today.
    – Dmitry Grigoryev
    Apr 29 '15 at 19:25










  • thats why I provide graphics with player count, which indicate nearly same amount of players in same time when CPU load was measured…
    – avi9526
    Apr 29 '15 at 20:14
















Are you sure the load is constant? Maybe you've had less players today.
– Dmitry Grigoryev
Apr 29 '15 at 19:25




Are you sure the load is constant? Maybe you've had less players today.
– Dmitry Grigoryev
Apr 29 '15 at 19:25












thats why I provide graphics with player count, which indicate nearly same amount of players in same time when CPU load was measured…
– avi9526
Apr 29 '15 at 20:14




thats why I provide graphics with player count, which indicate nearly same amount of players in same time when CPU load was measured…
– avi9526
Apr 29 '15 at 20:14















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